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Santa Monica pier glows in a particle sunset

902 views·16 likes·3 saves·Posted 24 Sept 2026 · 1:00 · 3D Scenes

Our note

A stylized 3D Santa Monica beach rendered as thousands of glowing particles, shown here at sunset with the pier silhouetted against a blazing sun and grainy sand underfoot; built in Three.js across a few follow-up prompts.

The creator’s post

Opus 5.5 reimagined Santa Monica beach using glowing particles and ribbon strokes. And created the promo video for it. No matter what art style I throw at Opus, it just gets it. Try it here: https://particle-beach.vercel.app/ Prompt and repo link below.

The prompt

Iterative style-refinement brief
Create a stylistic 3D environment of a busy Santa Monica beach that adapts to the time of day. The art style must be a particle illustration, which uses thousands of tiny glowing specks rather than solid fills with flowing ribbon strokes behind figures to suggest motion.

I had 2-3 more prompts on top of this, but this is a good starting point.

Repo link: https://github.com/ishuagrawal/particle-beach

Make one like this

  1. 1 · Copy the prompt

    Use the prompt above as your starting point, then change the subject and the style.

  2. 2 · Direct it like an editor

    Ask for one self-contained HTML file on a fixed 1920×1080 stage, link this video as the reference, and send two or three rounds of specific notes.

  3. 3 · Render it to MP4

    Screen-record a short piece, or capture it frame by frame for exact timing. How →

How it was made

The creator didn’t name their tools. Most videos like this are HTML, canvas or SVG animation written by Claude and screen-recorded or rendered to MP4. How that works →

Look

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