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Sunlit procedural forest with drifting leaves and a stone path

7.5K views·145 likes·53 saves·7 reposts·Posted 28 Sept 2026 · 0:35 · 3D Scenes

Our note

A realtime capture of a procedural forest scene where sunbeams fall through a canopy onto grass and a cobblestone path, with a control panel adjusting wind, sun and haze; the creator says it is 3,000 lines of JS and WebGL shaders without external assets.

The creator’s post

i’ve been testing claude sonnet 5.5 over the past week. here are some experiments i tried .. project 1: a forest made of javascript i wanted to recreate the feeling of sitting alone in the sun under a canopy of leaves. this scene was made with 3000 lines of js / webgl shaders everything here is procedural and renders in realtime (including the soundfx). no external assets or 3D models were used

The prompt

The creator didn’t publish a prompt for this one. Start from the prompt template instead.

Make one like this

  1. 1 · Start from a template

    This creator didn't share a prompt. Start from the template and describe this video's look.

  2. 2 · Direct it like an editor

    Ask for one self-contained HTML file on a fixed 1920×1080 stage, link this video as the reference, and send two or three rounds of specific notes.

  3. 3 · Render it to MP4

    Screen-record a short piece, or capture it frame by frame for exact timing. How →

How it was made

The creator didn’t name their tools. Most videos like this are HTML, canvas or SVG animation written by Claude and screen-recorded or rendered to MP4. How that works →

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