Playable diving game inspired by the Antikythera mechanism
384.3K views·3.5K likes·1.7K saves·186 reposts·Posted 22 Sept 2026 · 1:00 · Art
Our note
A playable underwater exploration game set in 1901 Greece, where players dive to find ancient bronze fragments; its visuals and sound are procedurally generated in real time inside a single 3MB HTML file.
The creator’s post
I asked Opus 5.5 to make a game inspired by the discovery of the first computer, the Antikythera mechanism. Everything you see and hear is procedurally generated in real time, from code by Opus 5.5. It's a single 3 MB HTML file. Playable Claude artifact below.
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