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Goldfish bowl refracts a striped room in a Three.js shader test

9.7K views·102 likes·50 saves·8 reposts·Posted 25 Sept 2026 · 0:35 · 3D Scenes

Our note

A Three.js GLSL eval clip labeled 'Opus 5.5 High' showing a glass fishbowl with goldfish, plants and bubbles, its curved water refracting and reflecting the checkered and striped room around it with caustics on the table.

The creator’s post

Opus 5.5 does a great job in eval of GLSL (OpenGL Shading Language) in threejs. The prompt here is roughly. A fishbowl with reflection, refraction and water caustics. Check it out yourself! And compare it to other models https://threejseval.com/gallery?eval=fishtank

The prompt

Opus 5.5 does a great job in eval of GLSL (OpenGL Shading Language) in threejs.
The prompt here is roughly. A fishbowl with reflection, refraction and water caustics.

Check it out yourself! And compare it to other models
https://threejseval.com/gallery?eval=fishtank

Make one like this

  1. 1 · Copy the prompt

    Use the prompt above as your starting point, then change the subject and the style.

  2. 2 · Direct it like an editor

    Ask for one self-contained HTML file on a fixed 1920×1080 stage, link this video as the reference, and send two or three rounds of specific notes.

  3. 3 · Render it to MP4

    Screen-record a short piece, or capture it frame by frame for exact timing. How →

How it was made

The creator didn’t name their tools. Most videos like this are HTML, canvas or SVG animation written by Claude and screen-recorded or rendered to MP4. How that works →

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