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First-person walk through a rotating space-colony cylinder city

588 views·1 likes·Posted 27 Sept 2026 · 0:49 · Interactive

Our note

Gameplay from a procedurally generated game set inside stranded cylindrical space colonies, where the city curves overhead around a central light spine; the author says Claude made all creative decisions within one week of Pro usage.

The creator’s post

A procedurally-generated game in infinite stranded space colonies with realistic physics. All creative decisions made by @claudeai Opus 5.5, all done in just one week's usage window at Pro-level. Claude chose to add pettable cats in the combat-free mode. https://claude.ai/artifact/1o1DWNgoanSy2ZCRTCtjpq

The prompt

A procedurally-generated game in infinite stranded space colonies with realistic physics. All creative decisions made by @claudeai Opus 5.5, all done in just one week's usage window at Pro-level. Claude chose to add pettable cats in the combat-free mode. https://claude.ai/artifact/1o1DWNgoanSy2ZCRTCtjpq

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