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ASCII diver explores a dark deep-sea cave in a horror game

3.5K views·83 likes·24 saves·4 reposts·Posted 24 Sept 2026 · 0:35 · Interactive

Our note

Gameplay from a text-glyph deep-sea horror game where a small submarine glides through glowing ASCII cave walls past lurking creatures as the depth counter climbs, made by Claude Opus 5.5 inside the author's own engine with no other prompt.

The creator’s post

I asked opus 5.5 to make a game within the confines and abilities of my engine, no other prompt. It made this deep-sea horror game, with a subtle drone soundtrack. And it's terrifying (if a bit unbalanced/unfair). Sound on.

The prompt

I asked opus 5.5 to make a game within the confines and abilities of my engine, no other prompt. It made this deep-sea horror game, with a subtle drone soundtrack. And it's terrifying (if a bit unbalanced/unfair). Sound on.

Make one like this

  1. 1 · Copy the prompt

    Use the prompt above as your starting point, then change the subject and the style.

  2. 2 · Direct it like an editor

    Ask for one self-contained HTML file on a fixed 1920×1080 stage, link this video as the reference, and send two or three rounds of specific notes.

  3. 3 · Render it to MP4

    Screen-record a short piece, or capture it frame by frame for exact timing. How →

How it was made

The creator didn’t name their tools. Most videos like this are HTML, canvas or SVG animation written by Claude and screen-recorded or rendered to MP4. How that works →

Look

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